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Thursday, November 7, 2013

Production 'IGPX' at the Tokyo Anime Fair 2005

Production 'IGPX' at the Tokyo Anime Fair 2005

Join Forces for

First Toonami Original Series

Today at the 2005 Tokyo Anime Fair in Japan, Cartoon Network unveiled the highly anticipated new series, IGPX. cable network working directly with a Japanese animation studio to create an original series. with boys 914 and 1217 for 2005 to date. to collaborate with Cartoon Network, and for our show to be broadcast on the world largest animation network, viewed in 160 countries. in 2032 to produce five 5minute episodes of IGPX for an onair Toonami event in 2003.

In IGPX, the year is 2048 and the has become the world mostpopular sport. It so big that an entire city was built for the racing industry where competitions take place on a huge, 60mile track called Big Eye. In the Grand Prix, two teams of three Mechs, hightech fighting machines driven by humans, race at speeds greater than 350 mph. Team Satomi, a crew of amateur pilots, has just won a minorleague championship, vaulting them into the sport highest level, the IG1. Now, the untested rookies of Team Satomi must overcome impossible odds and beat the world most skilled and ruthless pilots in the planet biggest event, the Grand Prix. Mitsuru Hongo, director of IGPX said, have never been involved in anything in the past where I wished for everyone to watch it so badly. We are all trying very hard to make this the most entertaining animation ever. We will let the audience make the judgment on how different this is from anything else. to produce IGPX. features an awesome array of Hollywood voice talent and stylized music from Ninja Tune. I truly excited that Bandai Entertainment can play a role in what is sure to be an Dream Team, said Ken Iyadomi, Executive Vice President of Bandai Entertainment. audiences, will serve as the licensing partner for IGPX. is one of the largest and most successful Japanese animation studios. Established in 1987 by Mitsuhisa Ishikawa, the company has produced a variety of cutting edge animation titles including Ghost in the Shell, JINROH, Blood: The Last Vampire, Kill Bill Vol. 1 (animation scenes), Ghost in the Shell 2: Innocence, Ghost in the Shell: Stand Alone Complex, and Ghost in the Shell: SAC 2nd GIG. An overseas subsidiary and a full time staff of over 200 animators and producers meet the international creative community demands.

Bandai Entertainment Inc. is the premier distributor of Japanese animation on DVD home video and leading Japanese animated licensed programming for television broadcast distribution in North America. Bandai Entertainment Inc. is a subsidiary of Bandai America Inc. In addition to toys and children's entertainment, Bandai Co.'s global interests include video game software, multimedia, music and fulllength feature films, vending machines, trading cards, candies, and licensed apparel. homes and 160 countries around the world, is Turner Broadcasting System, Inc. adsupported cable service offering the best in original, acquired and classic animated entertainment for kids and families. (ET, PT), Cartoon Network shares its channel space with Adult Swim, a latenight destination showcasing original and acquired animation for young adults 1834.

Turner Broadcasting System, Inc., a Time Warner company, is a major producer of news and entertainment product around the world and the leading provider of programming for the basic cable industry.

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